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The Surge 2 - Gear Prototypes/Whiteboxes

As a Technical Artist responsible for the character-production, I mostly also created prototypes for all kinds of things before they go into real production. Depending on the asset, there can be several iterations where the mesh can still change a lot.
These are some of the Gear-prototypes for early gameplay- and animation- tests which also serve as a guideline for the final mesh- and texture setup.
To keep the prototype close to the final version, I used placeholder-textures to parts of the model and later projected the concept directly onto it.
After the concept is done, these prototypes were gameready in a very short amount of time while being very close to the final model.

Diverse Gearsets - Prototypes

Diverse Gearsets - Prototypes

Playerdrone & Backpack - Prototype

Playerdrone & Backpack - Prototype

Diverse character gear props - Prototypes

Diverse character gear props - Prototypes